Kingdoms of Kalamar Fantasy Campaign Setting Well now, here is an. Retrieved ^ “Kingdoms of Kalamar Campaign Setting Becomes Official Dungeons & Dragons World”. Wizards of the Coast. Kingdoms of Kalamar is a Dungeons & Dragons campaign setting created setting in the year , and even had a brief 4th edition update.
|Published (Last):||20 September 2008|
|PDF File Size:||13.6 Mb|
|ePub File Size:||15.3 Mb|
|Price:||Free* [*Free Regsitration Required]|
They placed much emphasis on martial skill in a game where, as we all know, wizards always ultimately grow much more powerful – ironically, some of their special native races, such as Golden Halflings actually gain bonuses to multiple mental stats and penalties to physical stats, while Half-Hobgoblinsdo the opposite. The New World, Part 9: As in, someone pitch it to me in a few sentences.
Sourcebook of the Sovereign Lands detailed the people and places kigdoms Tellene, the campaign’s continent and world.
Kingdoms of Kalamar – 1d4chan
Dark Sun Dark Sun: It doesn’t matter what game you’re playing as long as you’re having fun. Good Deeds Gone Unpunished! Wandering Dejy nomads explore the ruins of a fallen civilization deep within the massive Vohven jungle, and awake a power kinydoms could expect. The year starts on the first day of spring.
Visit the Official HackMaster website! You can also find a few new races unique to Tellene – like half-hobgoblins. Thus, each place that race populates is named in the language of the people who live there. The lands of Tellene defined in the Kingdoms of Kalamar campaign setting sourcebook are often referred to as the Sovereign Lands, and include the kingdoms of Brandobia, the Kalamaran Empire, the cities and city-states of Reanaaria Bay, the Isle of Svimohzia, the Wild Lands and the Young Kingdoms.
The year consists of 13 months, each divided into four 7-day weeks. Here, creatures of dark 4ee roam the lands in search of prey, while others rule a terrified populace from the safety of their throne rooms.
Kala,ar of Kalamar Online Store. Navigation Main page Recent changes Random page Help. It’s also the core setting for HackMaster from 2nd edition onwards.
Half-orcs, on the other hand, are much rarer. While not kihgdoms well known as setting such as Forgotten Realmsthe setting has a loyal following and has received praise for its consistency and realism. Salt and Sea Dogs: Our current listing of Kingdoms of Kalamar books and supplements are designed primarily for compatibility with the v3.
Part KingdomePart II. Over 30 different products have been released to support it.
These orbit Tellene with an 80, 34 and 28 day Orbital period respectively. Personally, I don’t think ka,amar had to go to 4th edition at all.
You can read David Kenzer’s discourse on Kalamarand read and ask questions on our discussion forums. Interestingly, humans feature very prominently in the setting, having six varied subraces which have their own cultures, languages, and aesthetics. What are some highlights of the Kingdoms of Kalamar setting? You can still have your magic longsword, but it’s not like other settings where it seems everyone has Glamdring or Durandal.
Kingdoms of Kalamar
The townsfolk easily confuse wizards – and especially sorcerers – with clerics, and arcane spells may be misunderstood as miracles. The setting is known for, much like Forgotten Realms and Dragonlancebeing extremely detailed, with large sourcebooks covering the history, culture and geography of Tellene extensively.
Taking place on the continent of Tellene, on a world so primitive that its natives believe there is no other land apart from it, Kingdoms of Kalamar is best defined as a Low Fantasy Medieval RPG; casters are rare, most NPCs are low level, PCs are the only “true” heroes in the land, magical monsters are rarer than in, say, Forgotten Realmsand the general tech level is Late Iron Age at best. Inhabitants of Tellene believe it the entirety of the world, although the source-material hint at lands beyond the edges of the map.
While distribution was not widespread, fans of the setting continued to support it. The streets are full oalamar the brave and foolhardy, kalaamar to draw steel and strike for little cause, and war between kingdoms is a constant occurrence. Bold adventurers set off into the Khydoban desert, seeking a country populated with undead and ruled by a powerful lich lord.